About

Welcome to my page! My name is Sofia Romualdo and I am a PhD researcher (University of Exeter, UK) and live games designer, specializing in online video, videogames, and location-based games. I currently work in London at Fire Hazard Games as a game designer and technical coordinator.

My PhD investigation, which focuses on location-based games design in museums, is an Exeter REACT Collaborative Studentship between the Centre for Intermedia, University of Exeter and the Royal Albert Memorial Museum (RAMM). See some of my published research on Academia.edu. You can also find a list of publications here, and a list of my talks here. You can read  some of my personal writing about games at Delirium Ludens.

I believe in stories as a way of making sense of the world, in playfulness as a way to bring people together in a creative mindset, and in digital technology as a way to create bridges between these concepts. My work focuses on creating multimodal and interactive storytelling experiences, taking advantage of different spaces' unique identity, resources and physical environment. My main focus has been museums, where these experiences take the form of location-based games, action-based roleplaying, gameful exhibits, or gameful augmentations of objects in the museum's collection.

Examples of projects I've created as part of my research include the Great Exeter Garden Quest, a digital trail with photographic challenges around the public gardens and parks of the city of Exeter, and Minecraft at RAMM, an ongoing project in collaboration with digital producer Adam Clarke and Minecraft building team Blockworks to replicate key objects in the collection within different in-game versions of Exeter through the ages. The maps and more information can be found here. I also collaborated with Red House Mysteries to create The Rowley Riddle, an escape room style of experience played inside a museum, and with students from Exeter College to create Defend Exeter, a tower defense game inspired by RAMM's collection of Roman objects.

Besides my work as researcher and content creator, I have professional experience as an assistant curator in contemporary art and heritage museums. I worked as a museologist, writer and project assistant for the permanent exhibition project at Casa da Memória, a heritage museum in Guimarães, Portugal (see photos of the finished space here). I wrote an essay about this project for the accompanying bookTerritório e Comunidade: da Fábrica Pátria à Casa da Memória de Guimarães (in Portuguese), edited by Inês Moreira. In 2014 I did a year-long curatorial internship at the Serralves Museum for Contemporary Art (Porto, Portugal), where I worked on the exhibition Monir Shahroudy Farmanfarmaian: Infinite Possibility. Mirror Works and Drawings 1974-2014, on view from October 2014 to January 2015 (see photos of the exhibition here). I also contributed a text to the exhibition catalogue. The exhibition travelled to New York's Solomon R. Guggenheim Museum in March 2015. 

I maintain several personal projects related to my interests, including a YouTube channel in which I film, edit and publish playful videos dedicated to videogames, culture, and food. Besides YouTube, I'm active on various other networking sites, especially Twitter and Instagram. You can view my complete CV on Linkedin. If you'd like to know what I'm reading and watching, follow me on Goodreads and Letterboxd