Welcome to my page! My name is Sofia Romualdo and I am a PhD researcher (University of Exeter, UK) and digital content creator, specializing in online video, videogames, and gameful location-based experiences for museums. My research project, which focuses on gameful design in museums, is an Exeter REACT Collaborative Studentship between the Centre for Intermedia, University of Exeter and the Royal Albert Memorial Museum (RAMM). See some of my published research on Academia.edu. You can also find a list of publications here, and a list of my talks here. You can read my personal writing about games at Delirium Ludens.

I believe in stories as a way of making sense of the world, in playfulness as a way to bring people together in a creative mindset, and in digital technology as a way to create bridges between these concepts. My work focuses on creating multimodal storytelling experiences for museums, taking advantage of each institution's unique identity, resources and physical environment. These experiences take the form of location-based games, action-based roleplaying, gameful exhibits, or gameful augmentations of objects in the museum's collection.

Examples of gameful experiences I've created include the Great Exeter Garden Quest, a digital trail with photographic challenges around the public gardens and parks of the city of Exeter, and Minecraft at RAMM, an ongoing project in collaboration with digital producer Adam Clarke and Minecraft building team Blockworks to replicate key objects in the collection within different in-game versions of Exeter through the ages. The first map, a recreation of Caleb Hedgeland's Model of Exeter before 1769, is now online, and can be downloaded from here. You can find screenshots and other information about the project here.

Besides my work as researcher and content creator, I have professional experience as an assistant curator in contemporary art and heritage museums. I worked for Cabincrew as a museologist, writer and project assistant for the permanent exhibition project at Casa da Memória, a heritage museum in Guimarães, Portugal (see photos of the finished space here). In 2014 I did a year-long curatorial internship at the Serralves Museum for Contemporary Art (Porto, Portugal), where I worked on the exhibition Monir Shahroudy Farmanfarmaian: Infinite Possibility. Mirror Works and Drawings 1974-2014, on view from October 2014 to January 2015 (see photos of the exhibition here). I also contributed a text to the exhibition catalogue. The exhibition travelled to New York's Solomon R. Guggenheim Museum in March 2015. 

I maintain several personal projects related to my interests, including a YouTube channel in which I film, edit and publish playful videos dedicated to videogames, culture, and food. Examples of videos I've made include:

- Interview with Jamie Whyte, a Devon-based artist and map maker

- A video in which I attempt to discuss science fiction with an online artificial intelligence program

- A tasting video in which my mother and I try the spiciest chocolate in the world

- A video in which I discuss the historical antecedents of Pokémon Go

Besides YouTube, I'm active on various other networking sites, especially Twitter and Instagram. You can view my complete CV on Linkedin. If you'd like to know what I'm reading and watching, follow me on Goodreads and Letterboxd